6ZF-04
CRV: A Framework for Visualizing Card Relationships in Digital Collectable Card Games
○薛 逸誠,細部博史(法大)
In this research, we propose a graph visualization-based framework that aims to help both players and game designers overcome information overload in DCCGs. We define cards as nodes, and their relationships as edges to visualize them as a 3D or 2D graph with an interactive interface. The relationship between two cards is determined by calculating their co-occurrence rate in a game. In our experiment, we use “Yu-Gi-Oh! Master Duel” as a case study. We implement our framework by using "3D force-directed graph" and utilize "Cosmograph" to visualize card relationships in two dimensions.