抄録
H-013
Template Based Human Body Modeling using Kinect
◎Nima Baidar(東大)
Due to the cheaply available commercial depth cameras, various systems that use 3D scan can now be realized at natural environment. We propose a method of 3D human body shape modeling using Microsoft Kinect. However, due to the poor quality of raw depth data, we model the human body using SCAPE. SCAPE body model employs a low dimensional model of shape and pose dependent deformation that is learned from the database of range scans of human bodies. In our research, we try to estimate the parameters to model the human body using the Kinect depth information.